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Bug#972093: RFP: mojoshader -- library to work with Direct3D shaders on alternate 3D APIs and non-Windows platforms



Package: wnpp
Severity: wishlist

* Package name    : libmojoshader
  Version         : hg
  Upstream author : Ryan C. Gordon <icculus@icculus.org>
* URL             : https://icculus.org/mojoshader/
* License         : zlib
  Programming lang: C
  Description     : library to work with Direct3D shaders on alternate 3D APIs and non-Windows platforms

This library is used in quite a lot of Linux games, it would be useful
to be able to use the system version, for instance for portability
reasons, see https://forge.dotslashplay.it/play.it/scripts/-/issues/255

This is my first RFP, I hope I did everything correctly, otherwise
please tell me so I can improve in the future!

Thanks,

-- 
Emmanuel Gil Peyrot

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